Graphic Arts 2016
Brendan Le
This first project was intended to demonstrate a form of interactive art, in which the user could create their own interesting designs without too much effort, sort of like with the weavesilk.com. I came up with the idea of using a random walk, a line which randomly decides to move right, left, up, or down after every iteration, to dynamically generate art. The final result turned out to be pretty nice, and I was able to create a few pretty interesting pieces with this project.
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The goal of this project was to gather data from the user, then use that data to display that data in the most intuitive way possible, in this case with interesting statistics and graphs. The site tests the user's ability to estimate a second by having him/her press the spacebar after he/she thinks that a second has psased. After thirty seconds, a page filled with charts is presented to the user.
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The purpose of this project was to create a functional redesign of the popular desktop game Minesweeper. The original design looks very dated with gray bevelled tiles. while many people may prefer this older design, this project aimed at creating a flat and clean rendition, using colors that were easy on the eyes.
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Tictactics is a more complex version of tic-tac-toe wherein the tic tac toe board consists each of its own tic-tac-toe board. Whenever a user makes a move on a smaller tic-tac-toe grid, his or her opponent has to move in the same relative location on the larger tic-tac-toe grid. The goal of this project is to create a playable and user friendly design of tictactics, espeically since nothing similar exists on the web so far.
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